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Need For Speed: Hot Pursuit (Wii)

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Need for Speed II: SE for PC". IGN. Archived from the original on March 6, 2002 . Retrieved 2008-07-29. Awards Category Details Outstanding Achievement in Sound Design". interactive.org. Academy of Interactive Arts & Sciences . Retrieved November 21, 2023. Farrelly, Steve (4 September 2012). "Need For Speed Most Wanted Criterion Developer Interview with Alex Ward". AusGamers . Retrieved 10 January 2013.

With the game sharing the same title as the 1998 installment in the franchise, the game's creative director, Craig Sullivan, told why they didn't name the game something totally different, stating: "To be honest when we started out making the game we didn’t know it was going to be called Need for Speed: Hot Pursuit, we just didn’t. We got to the game before we got to the name. We realized we were making something that had a lot of cops in it and was really interesting to us, so we thought what can we call this? Eventually we thought this actually fits quite well with Hot Pursuit and went with it." [32] What's Up With Blizzard's Project Titan?". kotaku.com. May 9, 2014. Archived from the original on February 20, 2021 . Retrieved February 5, 2021. Need for Speed: Most Wanted release information (PlayStation 2 version)". GameSpot. Archived from the original on August 28, 2011 . Retrieved September 23, 2006. EA has delisted all of its old Need For Speed games". VG247. June 1, 2021. Archived from the original on November 28, 2021 . Retrieved October 7, 2021.Narcisse, Evan (3 August 2012). "Need For Speed: Most Wanted Sends The Corvette ZR1 Down Mean Streets". Kotaku . Retrieved 10 January 2013. Need for Speed Most Wanted". Electronic Arts. Archived from the original on 2008-07-30 . Retrieved 2008-08-01. The Wii U version was praised for its high-end PC textures and improved night-time lighting. Eurogamer stated "Many ports have failed to impress in the transition to Wii U, but Criterion's tech credentials are second to none and there's a strong argument that Most Wanted U is the best-looking version yet." [99] a b Yin, Wesley (June 25, 2012). "Criterion takes full control of Need for Speed and Burnout franchises". Eurogamer.net. Archived from the original on February 21, 2013 . Retrieved June 26, 2012.

The Race is Coming to an end". April 15, 2015. Archived from the original on April 18, 2015 . Retrieved April 15, 2015. Goldfarb, Andrew (25 May 2012). "Need For Speed: Most Wanted Outed by E3 Schedule". IGN . Retrieved 1 June 2012. Rush Hour - The same as Eliminator events, except after every 10 seconds, a racer will be eliminated. 100 cars take part in such events.

NFS 11: New Infos!". NFS-Planet. December 30, 2006. Archived from the original on January 29, 2013 . Retrieved February 9, 2007. a b "Edge Magazine - GamesRadar". edge-online.com. Archived from the original on April 1, 2012 . Retrieved June 24, 2015. New NFS: The Run trailer highlights Multiplayer". gamepur.com. Archived from the original on November 1, 2012 . Retrieved June 24, 2015. a b c d e "Need for Speed: The Run – game preview". Guardian. July 7, 2011. Archived from the original on October 10, 2017 . Retrieved September 6, 2011.

Unlike the other releases of the game, players can actually launch their car at the start of a race. Customisation is available, too. However, free-roam and visual car damage are not featured in this title. EA SHIPS NEED FOR SPEED MOST WANTED". GamesIndustry.biz. November 16, 2005. Archived from the original on May 27, 2023 . Retrieved May 27, 2023. Rosenberg, Adam (16 August 2012). "Need For Speed: Most Wanted Offers Kinect Voice Controls". G4. Archived from the original on 22 November 2014 . Retrieved 20 August 2012. Frostbite gives Need for Speed: The Run a more detailed, cinematic environment". VG247. August 24, 2011. Archived from the original on September 30, 2012 . Retrieved November 12, 2011.a b Hayward, Andrew (30 October 2012). "Need for Speed: Most Wanted review". Official Xbox Magazine. Archived from the original on 19 November 2013 . Retrieved 3 November 2012. This version supports Off-TV Play, which is the ability to play the game exclusively on the Wii U GamePad, independently from the television. [9] [21] There is also a new co-op mode, called Co-Driver, that supports two players: one player drives using a Wii Remote or the Wii U Pro Controller and another uses the Wii U GamePad to provide control and navigation assistance on an interactive real-time map. [19] The Wii U GamePad can also be used to change mods and switch cars. [19]

Run to a New Porsche: Win a 2012 Porsche 911 Carrera S!". Needforspeed.com. Archived from the original on November 2, 2011 . Retrieved November 12, 2011. Known as Need for Speed: Road Challenge in most European countries and Brazil, Need for Speed: Conduite en état de liberté in France, Need for Speed: Brennender Asphalt in Germany, and Over Drivin' IV in Japan. V-Rally Championship Edition 2 (Europe based Need for Speed: V-Rally 2)". GameSpot . Retrieved 2008-07-30.

Overview

Players can lose the police through skillful driving, making use of their special abilities, ramming pursuing vehicles and utilizing "Pursuit Breakers"– environmental traps, highlighted on the mini-map, which when triggered cause a certain number of police vehicles to be taken out of action, such as smashing through a gas station. Evading and losing the police– either by disabling/immobilizing vehicles, gaining some distance from pursuers, or a combination of both– does not end a pursuit, once there are no more active vehicles. Instead, the player enters a "cooldown" period when this happens, which pauses the pursuit (and any reinforcements being called in), they must hide and avoid being spotted by police for a period of time. The length of time for this period is longer at higher levels of heat but can be decreased significantly if the player reaches and hides in special concealment spots around the game's setting, which are marked on the mini-map during this phase and are used to place them out of sight of police units. A pursuit fully ends when the player successfully escapes the police, or is overwhelmed and trapped, and thus " busted" as a result. a b c d "Need for Speed: The Run – first trailer, details". VG247. April 29, 2010. Archived from the original on January 26, 2021 . Retrieved May 1, 2011. a b "Need for Speed: The Run Review". Eurogamer.net. November 15, 2011. Archived from the original on October 7, 2019 . Retrieved June 24, 2015. On 30 July 2012, it was reported that Most Wanted would include some form of Kinect functionality on Xbox 360. The "Better with Kinect" banner was seen emblazoned on the game's Xbox 360 cover during the game latest gameplay trailer. [38] On 7 September 2012, it was confirmed by producer Matt Webster that the game would support Kinect with a range of support-oriented voice commands that allow players to keep watching the road in front of them. Many of the commands would be tied to the game's "easy drive" menus. [39] [40]

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